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#1 |
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Senior Member
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Exactly what the title says, I've started creating Boston in this most wonderful of games.
Overview, the airport is just offscreen to the right, the convention center is the round-roofed building at the lower right on "east" Boston, and "south" boston is more or less the industrial zone. Obviously I have yet to get to much of the Hub (right now MIT is represented by the city zoo, heh) and I have to take some liberties since everything must be at 45 degree angles . ![]() Beacon Hill, Louisburg Square, Charles Street Jail and the West End ![]() Gov't Center, Central Artery and the North End, a troubled neighborhood in the sim reality ![]() Financial District ![]() South End. Apparently a bunch of yuppies moved in during the 80s and built "modern" condos ![]() The Back Bay and High Spine. The "Prudential" tower naturally came about, the "Hancock" is a landmark building ![]() The Fenway neighborhoods, very abbreviated. NEU and the MFA to the west, Berklee and the highway underpass (represented by the open plaza) in the center. ![]() Mission (Parker) Hill ![]() Copley Square ![]() Government Center and Fanieul Hall ![]() Post Office Square (looking south) ![]() My neighborhood (poorly represented, looking south) - Mass Ave from Boylston to Huntington ![]() Comm Ave Mall leading into the Public Garden ![]() ![]() MFA and NEU, and the Guggenheim makes an appearance too ![]() ![]() And the last one. Hope you enjoyed and assuming I get some responses, I'll update it as things progress
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#2 |
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Senior Member
Join Date: May 2006
Location: Berlin, Germany
Posts: 334
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Wow, good job creating Boston. It's not an easy feat in that game. I tried doing that once but it crashed and burned. What is the population of "Beantown"
And I thought Mesaville, my city situated on a series of towering mesas, was booming... |
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#3 |
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Senior Member
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Lexicon, I believe the population is somewhere around 160,000 right now. But don't feel bad -- this is using some of the "mods" from simtropolis. I got tired of creating cities that wouldn't grow any further than 60k, and so I downloaded some of the "increase commercial/industrial demand" mods that more or less directly boost residential population. And most helpful of all is the "Godfather Project" which gives me $10,000 a month from my fairy mafia godfather and allows me to have a virtually uninhibited budget. I don't do this all the time, but with this city, I'm going for realism to the real Boston over what is realistically possible otherwise in the game. I have 10 other cities in my region already that were mostly done without mods, to be fair, but with this one I say money is not an issue -- I want my own virtual Boston!
And what fun it is trying to straighten out all of Beantown's roads to 90 degree angles. It requires a lot of imagination and reckless abandon towards many landmark places to make things work. |
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#4 |
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Senior Member
Join Date: May 2006
Location: Boston's South End
Posts: 254
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not bad at all!
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#5 |
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Junior Member
Join Date: Jul 2006
Posts: 4
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Awesome! Do you have an underground view of the T?
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#6 |
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Senior Member
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Not right now, but I could take one. But the subway system looks NOTHING like the T. The fake one is just a big sloppy grid that covers the whole city. If I were to stick to the dinky T system (no disrespect meant), my city wouldn't be able to grow to its current size.
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#7 |
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Senior Member
Join Date: May 2006
Location: Boston's South End
Posts: 254
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... you know, you could have put the highway underground, although that would only give you onramps on the above ground parts...
... i've been wanting to do this for the longest time... |
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#8 |
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Senior Member
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But I can't Merper. I have a Mac, and EA Games doesn't sell the SC4-Rush Hour combo for this platform, meaning I'd have to pay $100 for them individually whereas a PC user gets it for only $50 -- no thank you scumbags. And thus I'm stuck with the rudimentary transit choices only.
~Crossing my fingers hoping things different with SC5~ |
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#9 |
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Senior Member
Join Date: May 2006
Location: Boston's South End
Posts: 254
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you know what i'm talking about then?
its not an option to build an underground tunnel. |
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#10 |
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Senior Member
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Well technically it is possible to create tunnels in the basic SC4, but the option will only appear when going through mountains or other terrain features with a fairly steep slope. I believe I possibly could have done so IF I created Boston on a plateau long before I created anything else (impossible now) and started a highway at one end of the land mass and ran it to the other, but then that wouldn't allow for turns, cloverleafs, or on/off ramps which thus defeats the purpose of the highways altogether.
Trust me, I've gone over what I could do to make things as realistic as possible given what tools I have. My friend has Rush Hour (he of course owns a PC) and he shows me what he's done, and all I can do is salivate. But IMO it isn't worth it, 3 years after the game was introduced, to now go ahead and get all the add-ons. SC5 will be out before we know it. |
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#11 |
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Senior Member
Join Date: Jun 2010
Location: Jamaica Plain
Posts: 354
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So apparently this was on reddit a couple of days ago and now NPR ran this across my facebook page:
"Man Builds Boston In Video Game, Internet Finally Discovers It Six Years Later" http://www.wbur.org/2012/09/13/man-r...paign=FBWBUR14 Should note that archBoston is mentioned throughout the article. Oh the interwebs... |
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#12 |
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Administrator
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^Very cool!
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#13 |
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Senior Member
Join Date: Mar 2010
Location: Boston / North Shore
Posts: 3,614
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Wow, that's awesome, ahahaha. Gratz, kz! LOL
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#14 |
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Senior Member
Join Date: Sep 2010
Location: Boston, MA
Posts: 3,175
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Congrats on internet stardom Phil!
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#15 |
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Senior Member
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Haha yeah whodathunkit? I have no clue how this started but all the sudden I have an email from NPR asking to interview me.....???? Oh internet!
__________________
Politicians, ugly buildings and whores all get respectable if they last long enough. |
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#16 |
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Senior Member
Join Date: Mar 2012
Location: Boston
Posts: 1,203
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My favorite part is that Cambridge is a vast empty wilderness.
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#17 |
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Senior Member
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^ As I recall I never got around to doing Cambridge on account of a hard drive crash happening not too long after I got Boston proper built. It almost makes me want to fire up the old laptop (the game's too old to run on the new one) and start a new Boston from scratch--with a more imaginative name that "Beantown"--but I probably won't, heh.
PS I love the snarky, Onion-like tone of the title....."Man With Too Much Time On Hands Builds Fake Boston, Internet Suddenly Gives a Shit Half a Decade Later."
__________________
Politicians, ugly buildings and whores all get respectable if they last long enough. |
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#18 |
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Senior Member
Join Date: Feb 2007
Posts: 502
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KZ,
Your found fame first through your band and now this. Isn't this like lightning striking twice in the same spot or something like that... And I consider myself lucky if my mother remembers to call me on my birthday. |
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#19 |
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Senior Member
Join Date: Jan 2012
Posts: 1,003
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Does SimCity 4 still have the advisors, and can you change their photos?
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#20 | |
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Senior Member
Join Date: Mar 2010
Location: Boston / North Shore
Posts: 3,614
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Quote:
I always ignore them. Such pains in the ass. I have to say this thread inspires me to try my hand at Boston. I've always considered it, even searched for downloadable maps, but never went through with it. Just seeing Kz's good work tempts me. |
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